All known about FF atm:
If you flag yourself as Good, you are not allowed to perform hostile actions against any other Good or Neutral player. There are several ways this restriction is applied β some common cases being:
You canβt use basic attacks and targeted spells against Good or Neutral players.
Your AOE abilities cause no damage or negative side effects to Good or Neutral players.
On the contrary, all the hostile actions listed above are permitted against Evil players β and even encouraged by Karma gains!
If you flag yourself as Neutral, you can perform hostile actions against any other player. This includes attacking, stealing, and murdering.
Hurting a Good or Neutral player doesnβt turn your Alignment to Evil, but flags you as Aggressive β a condition that gets you treated as Evil in many ways. For instance, Good players become able to hurt you, while other Neutral players become able to do so as well without consequences.
The Aggressive flag lasts for a few minutes only, but some particularly despicable actions like stealing or executing a player may add additional conditions (such the aforementioned Thief and Murderer flags) that last for a much longer time.
While Evil, youβre free to perform hostile actions against any other player β just like when youβre Neutral. However, other players can also do so against you, without consequences β such as being flagged as Thief or Murderer or losing Karma. In fact, they will gain Karma by getting the world rid of you!
So the above seems pretty clear. What is missing is guildmates and team/raid when playing with neutral and evil players, right?