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    Best posts made by Benseine

    • RE: PK punishment

      @finland said in PK punishment:

      @benseine Dude PvE is PvE and PvP is PvP if you put PvE in a PvP content that's just PvP not PvE so somehow you have to create PvE content. One way is pvp off, another one is pvp off with flag system that allow to kill flagged. This hybrid way with restrinctions and safe zone could work or not.

      What? How is that a reply to what I said?

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Defending buildings while offline?

      Player buildings in a guild setllements can be destroyed during a siege window. Rest of the time they are protected from dmg.

      Player buildings will dissapear over time if you don't pay the ingame upkeep to the carpenter npc.

      There will be a spotlight aka devblog about this topic soon(ish)

      posted in Questions & Answers
      Benseine
      Benseine
    • RE: Dungeons

      @gothix said in Dungeons:

      Also as noted, most player density on that world, means most PvP available at more constant intervals.

      Depends how ofter the eclipses will occur and you can invade the most populated planet with your homeworld buffs πŸ˜‰

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Firendly fire?

      All known about FF atm:

      If you flag yourself as Good, you are not allowed to perform hostile actions against any other Good or Neutral player. There are several ways this restriction is applied – some common cases being:

      You can’t use basic attacks and targeted spells against Good or Neutral players.
      Your AOE abilities cause no damage or negative side effects to Good or Neutral players.

      On the contrary, all the hostile actions listed above are permitted against Evil players – and even encouraged by Karma gains!

      If you flag yourself as Neutral, you can perform hostile actions against any other player. This includes attacking, stealing, and murdering.

      Hurting a Good or Neutral player doesn’t turn your Alignment to Evil, but flags you as Aggressive – a condition that gets you treated as Evil in many ways. For instance, Good players become able to hurt you, while other Neutral players become able to do so as well without consequences.

      The Aggressive flag lasts for a few minutes only, but some particularly despicable actions like stealing or executing a player may add additional conditions (such the aforementioned Thief and Murderer flags) that last for a much longer time.

      While Evil, you’re free to perform hostile actions against any other player – just like when you’re Neutral. However, other players can also do so against you, without consequences – such as being flagged as Thief or Murderer or losing Karma. In fact, they will gain Karma by getting the world rid of you!

      So the above seems pretty clear. What is missing is guildmates and team/raid when playing with neutral and evil players, right?

      posted in Questions & Answers
      Benseine
      Benseine
    • RE: Dungeons

      @gothix Funcom previous game Age of Conan also had lots of chalenging dungeon, especially in the Kitai expansion

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Strength of Player Factions?

      I hope for two things:

      1. Increased upkeep the more settlements you control. Owning more after a certain points becomes to much of a no-life grind for resources. So no insanely huge guilds in the long run.

      2. An "outnumbered" buff for a defending guild that owns a single settlement if it gets besieges by a very large guild or alliance. Keep the political landscape divers.

      posted in Questions & Answers
      Benseine
      Benseine
    • RE: Suggestion: Demon Bone Armor/Weapon

      @finland said in suggestion: Demon Bone Armor/Weapon:

      Something restricted to Demons only.. You shoud suggest something for each race ;). Why not giving this option to all races? Bestmen should be the main raice to craft things with bones.

      I suggested something for Beastman too, not bones ofc, their god wouldn't appreaciate it

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Group Finding/Guild Finding

      @divapanda no concrete info if I remember correctly.

      I hope there won't be a LFG tool but ppl do it the old fashioned way and talk to eachother

      posted in Questions & Answers
      Benseine
      Benseine
    • RE: Suggestion: Demon Bone Armor/Weapon

      @mrchipps said in suggestion: Demon Bone Armor/Weapon:

      @benseine In all seriousness, this can be an easy way to distinguish yourself from those that may be helpful or kind when you run across them.

      rule of thumb: never trust a man wearing the bones of your brothers.

      Lol, yeah true, was thinking that only evil aligned ppl can wear their crafted animal skin armon or bought bone armon from demons.

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: weekly drawings

      After holidays they give points to everyone for 5 weeks at once. Np.

      posted in Questions & Answers
      Benseine
      Benseine
    • RE: Suggestion: Demon Bone Armor/Weapon

      Would also make a catchy add for the game: "Play as an evil aligned demon and craft gear from the bodies of other players and carve their names in the bones for everyone to see!"

      That would defenetly draw attention of alot of ppl hehe 😁

      Edit: added this to the OP

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Solo Player

      @endmyon doesn't really matter. There are no classes and all players start with a good allround build. You can use the resting ability at a campfire to change skills/abilities. So your character can switch between solo play and group play builds.

      posted in Questions & Answers
      Benseine
      Benseine
    • RE: Suggestion: Demon Bone Armor/Weapon

      @jetah πŸ˜‚πŸ˜‚πŸ˜‚

      posted in Discussions & Feedback
      Benseine
      Benseine
    • Discord store announced

      Would the Discord store be a good thing for Fractured?

      Source: https://engt.co/2OYpzjC

      Edit: also asked on Discord to see if reactions are different. Ppl have very different opinions on Discord in my experience

      posted in Questions & Answers
      Benseine
      Benseine
    • RE: Suggestion: Demon Bone Armor/Weapon

      @gothix said in Suggestion: Demon Bone Armor/Weapon:

      If you kill a human - you can collect bones and make a bone armor.
      If you kill a beast man - you can collect fur and paws and make a shamanic style furry armor.
      If you kill a demon - you can collect his blood and shadow (by using magic) and create a shadowy armor with blood permanently dripping from it.

      1. This could be done by any race.
      2. It could OPTIONALLY influence your karma (or not).

      But does it fit the lore if a human starts collecting bones from other human? It could perfectly fit in devine quests from the god Babilis (the demon planet god).

      You should also be able to collect bones from beastman.

      The shadowarmor would be awesome. It should have a big drawback, otherwise every rogue pker would run around with it. Maybe stealth wouldn't fully work because you could follow the blood drips, but the shadow armor would make you dodge more attacks.

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Question about Syndesia guards

      @gothix said in Question about Syndesia guards:

      It would be nice if a controlling guild gets to decide how their guards react on different events, with some city configuration UI.

      Simplified examples:

      • attack any negative karma character on sight
      • attack any positive karma character on sight
      • attack characters on sight based on their current alignment
      • if you notice 2 characters in combat (one good one evil) engage and help the good character
      • if you notice 2 characters in combat (one good one evil) engage and help the evil character
      • attack on sight if character has thief or murderer status (or aggressive status)

      More options could be added, and town guards could be configured separately from patrolling guards. And perhaps separate configuration could be possible for different times, during siege, during eclipse, during normal hours,...

      I know this would be some amount of work for the devs for sure, but it would be awesome. πŸ™‚

      If Dynamight Studio's does it right they do all of the above, plus the option to add guildtags and player names to attack list (and don't forget the option to have neutral alignments on KoS list)

      posted in Questions & Answers
      Benseine
      Benseine
    • RE: Suggestion: Demon Bone Armor/Weapon

      @frequencyzero said in Suggestion: Demon Bone Armor/Weapon:

      Well in a broader sense race-specific crafting and/or recipes can work but there's a lot of effort there making sure everyone is happy, that being said asymmetry does games good imo, it even is a reason why this game caught eye with the three planet system, so discrepancies between races can lead to some good gameplay situations no doubt about that.

      That's why I thought of the other races too before making this tread, because that was expected to be the first respons

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Switching Characters

      @tulukaruk said in Switching Characters:

      @Benseine @Gothix what safe spot will you have on demon world?

      And worst kind of PKer is the one that want the game to create easy kills for him - like the thing you're writing.
      Half a minute timer on logging off should be enough to prevent abuse. If you cannot find and hit once someone logging off in half a minute then that means he's in safe enough place. This timer could even resets all positive buffs so no logging off invisible or indestructible πŸ˜‰

      My suggestion is to increase that timer so playing on multiple chars / accounts ingame is not viable anymore.

      If you want one character per account (I wouldn't mind that) then promote that. Promoting ideas to make multiple character unplayable is just wrong.

      ^ Basically this. Accept the type of game you are playing or go play something else, more in tune with your needs, like Hello Kitty Online, or something similar. πŸ™‚

      if you want to play that type of game why don't you go to Albion or some other PvP crap game? πŸ˜› There are many reasons why I would want to log off in wilderness and just come back there next time I play. Devs said many times that this game will be viable for PvE players so I should be able to do just that. And switch to my other character if I have one.

      Have a minute is indeed enough to prevent abuse. But that doesn't prevent using two characters. So I'm fine with that. I just gank with by stealth char, and then loot with my other.

      One character per account doesn't solve that. I'll just use two accounts. And besides try explaining changing the game to one char per account to the KS backers who already got several character slots. I got six for example.

      Yes, I would love to log off in the wilderness too. Especially where ppl do PvE for resources. I log all my six characters of there so even if I die I can come back many times with my alts. So in the end I bet it is me who brings back the loot 😎

      posted in Questions & Answers
      Benseine
      Benseine
    • RE: The PvE vs PvP Thread

      @tuoni agree, lets ser how it will play out

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Switching Characters

      @Dybuk @Jairone @tulukaruk

      A 30 minute timer when you log of does the same when you log off for another account, log on a alt or turn your computer off. So it makes ganking with multiple chars very difficult.

      A timer of 30 seconds makes logging of on foreign planets a viable option to travel back to home planet. I'm fine with a 30 second time, I look forward to gank with 2 chars, but I suggest they implement in the game that resources collected are dropped on the ground if you log off instead of travelling back.

      You don't have to look at your character when it you log off if you character is in a save place. You can switch instantly from a save place to a new character.

      posted in Questions & Answers
      Benseine
      Benseine
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