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    Posts made by Absolit

    • RE: Spells that cost less than 300 mana actually cost 300 when cast at full mana

      @Tero-Kaze My toon is full leather aswell, but when i'm at 1 800 mana apart, the consumption seems to be like the panel says.
      When i'm at 1 780 mana for exemple, the consumption is as expected.

      And thank you ! I'm curious to know if you can replicate it

      posted in Bug Reports - Closed
      Absolit
      Absolit
    • RE: Spells that cost less than 300 mana actually cost 300 when cast at full mana

      @Tero-Kaze I'm full mana , i use firebolt for 80 mana, it consumes 300 instead of 80. Only happen when i'm full mana.
      Same with every spell that consumes less than 300 mana.
      It doesn't happen with spells that consumes more than 300 mana.

      Apologies for my english, it's garbage... but i try to improve

      posted in Bug Reports - Closed
      Absolit
      Absolit
    • Spells that cost less than 300 mana actually cost 300 when cast at full mana

      I'm not sure if that was reported before. Well, i noticed it in the first fight on the first day and didn't write about it once.

      So, as an arcanist when I cast a spell with my mana bar full, it costs me 300 mana if the spell consumption is below 300 mana and no issue if the spell cost more than 300 mana to use, no matter which abilities.

      That's the same for any arcanist character i've created, but i don't have that issue with the commander. And that's only for a spell used when full mana.

      posted in Bug Reports - Closed
      Absolit
      Absolit
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      Absolit
      Absolit
    • RE: Two Handed Melee build

      I havent seen many strength based abilities so far.
      Did i miss monsters or is it intended for the moment ?
      The melee build is pretty poor actually imo.

      posted in Discussions & Feedback
      Absolit
      Absolit
    • RE: Stats layout in Alpha 2 test 1

      Well a whole bunch of abilities have int multiplier so we can say that int increase spell damage

      posted in Discussions & Feedback
      Absolit
      Absolit
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      Absolit
      Absolit
    • RE: Alpha 2 - Test 1 first complete report

      I've forgotten about creatures :

      • Flying creatures (i've crossed flying spiders, bears, deers and rabbits)
      • Some monsters have invisible wall that block them
      • When you assist at the respawn of the creature, it sometimes totally bug and don't do anything when goblins enforcer heal themselve they somehow manage to debug.
      • Remedies don't remove monster's poison

      I'm pretty sure that there are some points that i wanted to add but i can't remember ....

      EDIT:
      After a few more hours playing the new patch i can add a few things :

      • Spider lich and Crawling horror sometimes respawn right after being slain
      • Spider lich once turned on godmod and the only way to kill it was with the word of power : Kill
      • Poison is sometimes still effective when the timer has already ended poison buff never ends.PNG
        It was still effective for few more seconds and stopped a little after the screenshot
      • In whispering woods, when Zoulou has fainted 2 spiderlings came running around his character. In Heartwood, I got a similar occurence with a Woodland Wisp
      • Even after many try, Zoulou still can't discover the Woodland Wisp
      posted in Bug Reports - Closed
      Absolit
      Absolit
    • Alpha 2 - Test 1 first complete report

      This report represents what we have noticed so far with my friend, Zoulou.

      First of all, we've enjoyed a lot this alpha despite the few annoyances. It gives a pretty good taste about what wonderful things can come after but it can easily turn sour if wrongly handled.

      Claim :

      - Zoulou refused 3 claims but when reloged a few hours later the 3 were claimed (thanks to Prometheus who could unlink them)

      Ressources :

      • Heavy ressources lost textures when put in a full cart, but you keep them in hands
        - Spam click on a cart with a heavy ressource duplicates it (i could fill to the brim the cart with a lone ressource)
        - Switch a ressource from the inventory with another from a chest and you keep the ressource from the inventory in your inventory but the ressource in the chest become the one in the inventory
        - Somehow ressources disappear from inventory

      Animation

      • The character keep flickering his hands as if he's still crafting and can't produce another item after a first one (need to walk to be able to craft another item)
        - Missclick a recoltable ressource when fighting can result in keeping the recolt animation for the attack animation
      • The character doesn't moove when you ask him to use the tanning tube you have to be right next to it (the same seldom happens for the chest)

      Knowledge system

      - When we get an ability that we already own from a monster, we forget it and have to pay to learn it again

      Add after the patch a.2.1.0d :

      • When clicking on wargs and sproutling, some data are conserved from the last creature
      • Cooldown for word of power spells appears as 45 sec in the details but acts like relocate wich is cooldown reduced by 1.5*INT of the character . I don't know if it's intentionnal and in this case it would be nice to write it in the details or if it's a bug

      Building

      - Can't place chests, tanning tubes or workbenchs next to a wall

      Login

      - Zoulou doesn't have any issues to log in the game but I have some difficulties. As I've already posted, i can now play a female character without too much issues but it still persists some :
      First, when I tried to login with a male character the loading just stopped at the setting up character, so through various experiment I noticed that the first load of a male character is alright so if you never disconnect it you will be able to play, but after that if you have to relog, the character will be stuck on setting up character. A newly created character may allow to connect any character once.

      Now that i can login with a female character, it seldom happens that it stopped at setting up character or connecting to the server, but with a few try it works. But ingame, my character spawn without any health, endurance or mana and have to sustained a hit to get it back to normal (it once made me faint on the spot but mana and health was alright and another time my endurance and health was alright but my mana was null).

      Interface

      ~~- From this morning onwards, my satiety and energy bars always appear full and my weight stay at 0%, but i'm still affected by overload, exhaustion and starve

      • In my character's panel, my stuffed female appears as an unstuffed male~~

      Ideas to improve the game :

      • We noticed with Zoulou that if he doesn't put enough damage it doesn't learn anything from a monster even if he has fully tanked it. So we thought that it would be nice that knowledge would be awarded if enough damage has been taken aswell
      • Party system where members would all learn from the monster
      • Reduce the % of knowledge awarded from killing and give a little for "inspecting the corpse" for exemple
      • Reduce the influence from characteristics on the various skills (improve base damage and reduce characteristic's multiplier for exemple, or trinket's from certain monster improves a certain ability or type of ability or the abilities from the monster, i have no idea about the feasability of these that's only wild thoughts)
      • Separate the deplacement and action click (ex: moove on right click and actions on left click). It could be nice aswell to save the deplacements when an action is requested (ex: i'm being pursued i can use a skill and the deplacement continue after the skill without me having to click once again)

      Add after the patch a.2.1.0d :

      • A spell to taunt enemies would be wonderful
      • Blight spell does a pitifull amount of damage and doesn't seem to apply particulars malus. May we have details on the Necrotic Disease or a longer explanation for this spell ?
      • Add 2 more slots on the action bar or put the bandage and remedies in "annexes" if i can put it like that. It's quite painful to loose 2 slots for these and only have 6 spells allocated slots when you have so much spells. No need to have another bar with 8 others slots that's not what i mean but 1 or 2 more slots, i would love that
      • In a few zones it could be interesting to stratify the monster with the various difficulties. On the outer boarder of these area we can find less monsters with less variety of foes (ex.: for goblins some patrols of trapers) and the deeper we go into the area the more monster density there would be with more variety foes (ex.: patrols of enforcers, trapers and cutthroat). And in the core of the area, we can find the powerfuls foes for the area (ex.: Shaman and Warchiefs). But it may be a little bit too early to talk about things like this. (A progressiv system for spells to deepen the character uniqueness could be nice but seems too early aswell ^^")

      That's only our observations so far and I really want to insist on that we really have enjoyed these test days.

      EDIT :

      To complete the post, points that persists after the new patch :

      • I don't know for other spells but firebolt sometimes vanish in front of the target
      • My character isn't affected by the crippled state anymore
      • It could be nice to be able to aim behind a recoltable ressource (ex: it often happens that a woodland wisp teleport under a tree and i'm totally unable to use any skill to hit it)
      • Unusable campfire from a certain side of it or totally unusable
      • Seldom need to press several times on my key to throw fireball
      • I don't know if that's what is called wounds on bandage but even after the tiniest bit of damage, i lost 12hp/sec if i don't use a bandage and sometimes 2 or 3 have to be put before being able to regen
      • The character lost track and stop in the middle of a deplacement
      posted in Bug Reports - Closed
      Absolit
      Absolit
    • RE: Dry Rivers

      We've stepped upon a wonderful phenomenon where we can observe water produced from nothingness
      strange phenomenon.png

      posted in Bug Reports - Closed
      Absolit
      Absolit
    • Character's issues

      From this morning my character has various bugs :

      • Satiety and energy bars are full even when i'm starving, weight shows 0% even when i'm full

      • Can't chain craft items, my character's hands keep flickering after the first and i have to walk a bit to be able to craft a second receipe

      • When i got an ability that i already have on a new monster, i forget it and have to learn it again if i want to change my set

      • I relog my Endurance, Health and Mana are null and i have to get hit once to get it back to normal

      • In my character panel my stuffed female appears as a totally unstuffed male

      posted in Bug Reports - Closed
      Absolit
      Absolit
    • RE: Stuck on setting up character screen after Patch on Nov 23rd :(

      I don't know if it can help you but when i got the issue before the patch the only way i had to play was with the female character ( may be if you have the issue with a female a male can help ?).

      After creating a character, without loading the new one i could load the bugged one and for the first load of the new character it was alright aswell. But male characters bugged after the first load.

      Today i got twice the setting up character but for the third try it worked, so i have no idea about the origin of this bug.

      posted in Bug Reports - Closed
      Absolit
      Absolit
    • RE: Loading stuck on "Setting up Character"

      After getting asskicked by a bunch of wolfs it seems to work out well again

      posted in Bug Reports - Closed
      Absolit
      Absolit
    • RE: Loading stuck on "Setting up Character"

      Well the i've successfully loaded my character but now i got 0 endurances, health and mana, i walk quicker with heavy materials and can't see others nickname

      posted in Bug Reports - Closed
      Absolit
      Absolit
    • RE: Loading stuck on "Setting up Character"

      The issue came back ...

      posted in Bug Reports - Closed
      Absolit
      Absolit
    • RE: No water texture ?

      Also i've encounter a flying spider

      flying spider.PNG

      posted in Bug Reports - Closed
      Absolit
      Absolit
    • No water texture ?

      looking for the river.PNG

      posted in Bug Reports - Closed
      Absolit
      Absolit
    • Loading stuck on "Setting up Character"

      Actually, i've eventually found a way to play, and that is by playing a female character.

      During the process i noticed some points :

      • Create a new character (both sex) allow a loading without issues for any character

      • No problem for the first load of male character, but after that it always stop on "Setting up character"

      Hopefully it may help people with the same issue or to resolve the it.

      Apologies for my english.

      posted in Bug Reports - Closed
      Absolit
      Absolit
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      Absolit
      Absolit
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