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Posts made by 00
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RE: When will shop items become available ?
@Jetah Well im pretty sure they are willing to test the shop functions and exploits themselves if that can help raising 10\20\30k € more..
Is a standard thing to have a shop during alpha nowadays, is not like that Star Citizen will refund everyone after they have tested their jpgs models, or AoC his seasonal items ecc.
I don't get all this pressing to delete buys, you buy something you hold it.. You can alredy test your pets from foundation or ks or pledge pack if they will be aviable, and that's maybe the right question to ask. Else we are confined to test standard things or they can also put a 0 coins fox\rat to test out transaction and pet system.. -
RE: When will shop items become available ?
@Farlander Probably devs want an income to continue "breathing" meanwhile develope the game. If you delete every purchase from the shop after every test a part of the income is removed..
They are just cosmetics item similar to others we alredy have from pledge packets or the foundation, no need to test everyone if they work with the same mechanics. A founder bed is a bed, a tier 2 legendary pet companion is a pet companion ecc.ps. May be useful to know if only shop items or either ks\pledge pack items will be aviable in alpha2.
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Shop: common or not
Hello,
After checking the new shop i tought a bit of what AoC did with their shop, or making some unique season items during the alpha phases of the game. Certainly it will enforce more fundings because people like unique irripetible items but creating too much exclusive might be a double-edged weapon for who come later and miss the "exclusive" train.So now that new cosmetics are out, what are the plans for Fractured: leave them available over the years or make them uniques wave after wave?